For casino operators, aggregators and platform providers — the system behind the 10,000-thumbnail library — with new releases added every week.

Every thumbnail, drawn by one template.

thumbs.store isn’t a folder of images. It’s a rendering system: three shared layers per game, one layout per aspect, and 10,000+ titles that inherit it — new ones added every week. This is the real template below — move it.

ThumbnailsTemplateFramesBrand assets
live · try it
The game's key visual
PRAGMATIC

Drag to move · corner to resize · arrow keys to nudge

Loading the editor…

Inside the studio

Every control, doing real work.

Nothing here is a mock-up — each of these is a live control in the editor above, backed by the same template that renders the whole library.

Layer control

Background, key visual, logotype, light band, provider badge — select any layer and work on it alone, exactly like a design tool.

A layout per size

3:4, 2:3, 47:66 and 16:9 each remember their own anchors, scales and offsets. Portrait stacks; landscape splits. Switch cuts, nothing breaks.

Frame colour, everywhere at once

Pick an accent and the stroke, light band, glow and badge all repaint together — per game or across the whole catalogue.

Logo variants & translations

Original colour logotype, a white knockout for busy art, or the title set as text in your typeface — localised for every market you run.

The light band, tuned live

The seamless accent gradient from the renderer — smootherstep eased, no visible edge — with opacity on a slider from 0 to 100.

Provider badge

The studio's name on a tab in the frame colour, flush to the bottom edge — toggle it per game or per lobby policy.

Pixel-level precision

Drag to move, corners to resize, arrow keys to nudge — with live X / Y / W / H readouts in the real export pixels.

Motion, two tiers

Free CSS presets — float, pulse, shine — that cost your players nothing, and AI animations that loop perfectly with alpha.

Export, or don't

Pull a file straight from the canvas in any format — or skip files entirely and let the API serve every cut from the CDN.

Business benefits

What your team actually gets.

Less a design tool, more an operations upgrade: coverage on day one, releases that ship themselves, and a lobby your team can run without a designer in the loop.

Get all your games

Your full catalogue, covered on day one. 10,000+ thumbnails, with new ones added every week — no gaps, no grey placeholders in the lobby.

Automatic game releases

New titles arrive with artwork already made. The moment a release lands in the library, your API serves it — your lobby is never the last to launch.

Manage thumbnails, tags & promo events

Pin NEW and HOT badges, run Drops & Wins or tournament frames, schedule seasonal takeovers — from one dashboard, without touching a design file.

Customize your UI

Corner radius, stroke, band, badge shape — tuned to your lobby per brand. One template change restyles every tile you serve, everywhere.

Hand-made thumbnails don’t scale.

One-off files

Every new game and every new size becomes another file to redraw, rename and eventually lose.

Layout drift

Logos and key visuals slide out of place from game to game — the lobby stops reading as one product.

Slow launches

New titles sit in a design queue waiting for artwork instead of going live the day you get them.

Brand breakage

Generic typography replaces the game’s original art — and the recognition players buy with dies with it.

01Upload

Upload your CSV — or any file you have.

Send us your game list however it lives today: a CSV export, a spreadsheet, a JSON dump from your aggregator. We match every row against the 10,000+ thumbnail library — providers, slugs and all — and flag anything we don't cover yet.

CSVXLSXJSONAPI feed
02Frame

Make your branded frame.

Stroke, corner radius, light band, glow and provider tab — designed once with our team, in your colours, as a template. Tap the stack to see the layers every game inherits; nothing is ever drawn into a file by hand.

Sweet Bonanza key visual
PRAGMATIC
Background Light band Key visual Logotype Provider tab
Background

The game’s own scene, filling the frame at 120% so every cut stays covered.

Key visual

A clean cutout with its own transparent padding, anchored and scaled by the template — never stretched.

Light band

A seamless gradient in the game’s accent colour, eased in so there’s no visible edge.

Glow + bloom

A colour glow and a white overlay bloom lift the lower third, exactly like the renderer.

Logotype

The original game logotype, white where the art needs it — original branding, not typography.

Provider tab

The provider’s name on a tab in the frame colour, flush to the bottom edge.

Click the tile to stack it back together.

03Scale

Scale at any size.

Portrait stacks the key visual over the logotype; landscape splits them left and right. Each aspect keeps its own layout in the template, so a new lobby size is one decision — not thousands of redraws.

Sweet Bonanza, 3:4 cut
3:4900 × 1200
Sweet Bonanza, 2:3 cut
2:3800 × 1200
Sweet Bonanza, 47:66 cut
47:66940 × 1320
Sweet Bonanza, 16:9 cut
16:91280 × 720
04Variants

Original colour, white knockouts — or text with custom fonts and translations.

Every game ships with its original colour logotype and a clean white variant for busy art. No logotype at all? We set the title as text in your typeface — and localise it for every market you run.

WhiteColourText · ENText · DE
05Motion

Light CSS animations, free with every tile.

Float, pulse and shine presets run as pure CSS — no video, no payload, no GPU tax. The lobby feels alive the moment thumbnails land, and it costs your players nothing.

FloatPulseShine
06AI motion

Advanced AI animations that loop perfectly.

The character breathes, blinks and sways — generated per game, alpha-matted over your frame, and looped so the restart is invisible. Camera locked, artwork preserved, served as a transparent clip.

Hailuo 02Kling ProPerfect loopAlpha WebM
07Export

Export via API, in every format you serve.

One call returns the right cut, the right format and the right variant for every game in your catalogue — stills or animated, cached on our CDN. No manual uploads, ever.

PNGWebPAVIFWebMJSON
+Service

White-label dashboard integration for aggregators and platforms.

Put the whole system inside your own product. Your operators upload their catalogue, pick a frame, and serve branded thumbnails from your dashboard — powered by thumbs.store underneath, wearing your name on top.

Your domainYour brandSSOUsage API

Get instant access to 10,000+ compliant casino thumbnails

Solve the thumbnail problem once and for all — and forget about brand misuse forever.